Wednesday, November 12, 2014

"Caps Hold Gate Cloak"

So hearing "Caps hold gate cloak" wasn't too strange for me.  We didn't fly Caps a lot and the rest of that sentance was normal.  But to our Cap pilots it was clearly hysterical as TS became a tide of laughter and "omg that just happened".   Phoebie certainly had an effect, and for all the pre complaints I heard from our Cap pilots, I haven't heard any recently.  They get to fly them, and that alone has outweighed any pain of Jump Fatigue.

On another note, I didn't get to my 30 items goal.  I got to 23 but also restocked a bunch of personal items.  A consistant 30 should be the norm by this weekend.  Its mostly armor/shield modules; soon to add drones and their modules.  From there not sure, maybe a weapon system.  Ships take a ton of minerals, so those will be slow, and a long way off.

Alliance/Corp; Change is the name of this game.  The Alliance has added 2 corps.  Our Corp has added 5 new members.  And It has been a welcome change.  There are people on regularly, and the word is out that I build. I have had a couple requests which is nice.

I am happy with my progress, with the corp/alliance.  So far Phoebie is a huge success.

Friday, November 7, 2014

Weekend plans

Maybe dumb to post early but meh.

I am thinking of scanning down a ton of sites, clearing the tar out of them with Moar.  For Min, she is going to indy/mine her little heart out.   I am hoping to get 30 sell orders up this weekend. 

Wednesday, November 5, 2014

Phoebie

So Phoebie is here.  I should have stocked up on datacores.  Oops.  I ran out, and my BR is 4 days from being ready.  No rush though my play time is limited. 

I did get in on for about an hour Tuesday evening.  The alliance was reinforcing a ton of stuff.  I joined that and then heaed out to class.  Most of it comes out of reinforce Thursday, my other class day. 

Still the only one who cant fly a Battleship.  I could have fixed that but working on T2 instead.  Which the new skill que is qmazing for.  I do still need to inject a new skill in about three weeks, but not worried about it. 

So far, happy with Phoebie (well except medium armor rep still needed a data interface).

Monday, November 3, 2014

DST - achievment unlocked

So my miner/indy got her DST yesterday morning.  Then I had to wait 6 hours to finish training some basic fittings. 

Picked up the ship, fit it nicely and added some items into the cargo.  Checked with Corp to see if anyone needed anything.  Picked up 52k total in stuff and flew home. 

First thoughts were it moves slow.  Then I realised I did not have skills to reduce rigging penalties nor the armor plate mass.  Oops.  It should move a lot better next time.

The capacity is amazing.  It certainly will fit nicely in our supply logistics.   Our corp is coming together well on the supply side.  We have a JF pilot coming online next week, which frees up our current to fly Caps, we have 3 DST/BR pilots.  Plenty to cover our growing corp.

Wednesday, October 29, 2014

Easier to Destroy

I have just been doing some thinking.  So my new class has a 30page paper due in 4 weeks.  What can I do in Eve with so little play time?

I can go FW, fly a stealth bomber solo gank, or do some quick exploding.  What I can't do is maintain an industry.  Manage my research lines, production lines, material shipments, and build.

Simply, destroying is easier than building.  I can blow up a ship that took hours/days to build in minutes.  

So what to do?  Build of course.  Some people take the easy route, me I like the difficult path it's more rewarding.  I will probably have to import some reactions, ore, minerals, and components.  Most I will construct.  When the class is done, I will be better off for it.

Tuesday, October 28, 2014

Time reduction

Started a new class yesterday.  It is going to cut into play time.  I am not sure if that is good or bad. 

I will still be able to train all my skills, but it may make my ISK goals a little more challenging. 

I have all my production set up, and designed.  Just doing some ME/TE now, making sure everything is under Nov 4th so my slots will all be avaiable. 

I need to set up Moars PI.  It isnt as advanved as Minervas but can supliment it well. 

Went on a gate camp.  Omg, I don't understand how people can do it...  Its more boring than anything ever.  If I want a fight, just shoot a structure until someone comes, or join FW.  Either one is almost guaranteed. 

Thursday, October 23, 2014

Goals

I set myself some goals yesterday.  Wrote them down, and will keep marching towards them.

For my main, I set a few 3 month and 6 month goals.  The 3 month goals, I want to fly Amarr Interceptors, & Stealth bombers.  I want to keep my Proph at 70k EHP, and up it to 400dps.  And I want to get to 500m.  All of these are doable.  The Frig training will take a month, and so will the Proph, so I should still have a month to play around with.  The isk goal is kinda strange.  But I have bought a lot of ships recently (up to 3 active frigs, 2 active dessie, 4 active cruisers, 3 active BC, and 1 BS).  So I am getting space poor.  I want to build back up for a bit. 

For Min, my miner/indy alt, I am 1 week from DST & BR (9 days but yea).  I just started playing with PI, finished my lastest round of BPO purchasing, and have stockpiled couple ships.  Her goals are refining all ore types in system to 3, Ice Refining to 4, and frieghters.  Can't actually fit it all as the freighter skill is a couple days over but the 6 month is a JF.  Again I have an isk goal for her 3B.   This is because of course I am going to need a lot to get a JF and this is a part way point. The last piece is reducing the station tax (either through a POS or through standing).

I finish my degree in 8 months.  Part of these goals are because of when I am done with school, I want options of what to do.  And I want to have and provide Logistic services for me and the corp.

Tuesday, October 21, 2014

Growing, Large Alliances stop by,

Two parts of growing really.  The Corp is growing, and my toons are growing.  Both in significant ways.

We are growing, we added 4 more active pilots.  The Anoms in system are now regularly cleared in groups and we have been expanding next door.  This is awesome!! 

We have always had BL in the area.  Kadeshi move 15-20 supers in a while back.  Now we have 50-80ish N3 in Gehi.  And a guy from TEST shot at our DST.  Only 1 TEST guy so we invited him to leave. 

Hmm what else, learned a bit more about T2 and PI.  One of the people that show to our local meetup is a WH guy and walked me through it.  T2, I have chosen to focus on specific things.  About 5 items really, mostly Armor/Drone items.  Outside of that I will dabble in other things only if I have time.  I have heard there is going to be return of some datacores on failure come Pheobie.  So no invention will happen before then. Minerva is a little over 1 week from flying a DST or BR.  Omg, soo looking forward to that. Next project is to figure out what area to supply to. 

Flying a Prophecy fairly regularly atm.  Good ship, and I like that I can use either missles or guns.  I need some drone skills, but I am all caught up on my Fleet reqs, so that and interceptors are next on Moars list.

Wednesday, October 15, 2014

Mitigating Risk

I use ECM to break scrams.  I use warp core stabalizers on my Procurer in Low.  I use a scout during transport.  I mitigate risk.

The other day, someone told me I was a "cheating".  This was in regards to my ECM drones.  I asked them why, and they said because ECM was broke (as they were in their Ishtar).  I asked if he had ECCM? Of course he said no, its stupid to use ECCM.  Apparently, not if he had he might have gotten a kill instead of whining.

I moved a Myrm down to Low, fitting it Shield tank and 6 Stabs.  When I was hit with 2 scrams from a gate camp, they called me a pu$$y for fitting stabs.  Five vs. One, really that is being manly?

I dont know why I was surprised.  We live in an entitled society.  This was really just a symptom of that.  "I am entitled to kill you, and ruin your day, but you are mean and a bad player/person/cheater if you use things to get out of my CERTAIN kill."

I now revel in their tears.  Not because they are suffering, but because of the irony that they have them after attempting to inflict them.

Monday, October 13, 2014

Attack recruiting

We had some people in system last Thursday, I was in class but the rest of the corp spent 30 min looking for them and they left. 

One was back insystem Friday evening.  I found him in a site and engaged. I lost, but came back in a pvp ship instead of my pve ship (whoops).  He started too far away for me point and we traded blows at 40k or so before he warped off. 

We talked after and talked about him and his buddy joining.  I have no authority and they wanted to talk about it amongst themselves.  But one of our diplomats came on and gave them temp blue status.  The understanding they would decide before the end of the weekend.

His buddy was on later and invited people to Mission.  The rest of the corp is not vey trusting and have more expensive ships.  Me I am either too new to know better or less caring if I get screwed so I accepted.

Was good fun, talked to him a bit, both of us lost a ship to NPC's, and neither cared.  He and his friend all have been playing about 6 months.
 
Spent most of the weekend writing a paper that was due, so hopped on Sunday afternoon/eve.  Some of the older players were jonesing to shoot them because they hadnt decided yet.  Was crazy, its not like we are always fleeting together that 2-5 more players wouldnt help.   They had a reasonable deadline, no sense rushing it.

I wasnt on all night, but by the time I get home tonight it will be decided.  I hope I have new/more people to fly with.

Monday, October 6, 2014

First roam

So we took out a 4 ship cruiser roam.  I have never been on a roam and they asked me to lead it....  The group explained scouting to me, and I jumped into a system.  There was an Ishtar on D scan in there, so I flew to a belt and started ratting as bait.   No luck so we jumped a few more. 

Another pilot popped up.  I warped to station to see if he was docked. And he popped on Scan as I warped.  He jumped through to my waiting corpmates, and... it was an Ishtar.  Two of them engaged but no webs.  So it burned back to gate and jumped through, along with one of ours.  I warp back to gate, but land on grid as Ishtar leaves.  But he left 5 Garde so i scoop them and the other 2 corpmates jump in. 

Then the Ishtar warps back, along with a VNI.  We are out gunned at this point but worse that happens is we loose some Vexors.  It then goes from bad to worse, we are all disorganized.  I am the only Vexor with a MWD so only applicable keep up with the two targets to web/scram.  The others are shooting drones, to keep the damage down. A third enemy drops on grid with an Ishtar. I close, but it becomes clear we are way out of our league.  I call for retreat, but I have closed and am pointed.  The rest of the team gets to safe spot, and I get exploded, and dock.  At which point 5 more hostiles hit system.

I got a chance to talk to the team and ask what I could have done better, and talk about what we could do better.  We should have had a 2k+ km tackle.  We should have hit the VNI. We could have run some better fits. Other than that we were just out gunned.  Loss, 1 insured Vexor, or about 3M, for some fun, and a  good learning experience worth every penny.

Looking forward to the next one.

Wednesday, October 1, 2014

Oceanus, Consolidation, and Supers

First Oceanus is out.  Nerf to missle damage was irritating, but not too worrisome.  The Industry Interface can be resized (a little) which is nice.  Hopefully that will continue to be worked on.

The active members of the Corp consolidated into another corp in the alliance.  This is a positive change, and things are workibg better.  Having your CEO log in once a month for an hour was terrible.

Still no one can give me a better answer on why Supers are allowed in Low, but can't be produced there other than - "to give SoV Null something".  Terrible answer, the power difference is so significant between Supers and regular Caps what that answer really means is "to let SoV Null bully everyone else if they want too".  I guess I will figure out a way to propose it to CCP. 

Monday, September 29, 2014

Read the SoV Null agreement.

Not bad, I can see the value of occupqncy SoV.

However the affect on Low Sec is what concerns me.  I would like LS to be able to accomidate 50 - 100 people as well.  It would make Low a lot more attractive and give places for smaller corps to grow. 

Speaking of growing in Low Sec.  There is a fundamental flaw in Ship Construction.  Super Capitals can enter (and over a dozen did last Friday) but they can't be built there.   It really should be "Ships can be built where they can be flown".  I don't really care which way it goes, either add Super construction to Low, or remove Supers from Low, but it makes logical sense that either they are allowed or not. 

Lets see, other than a bunch of Supers jumpibg into system things were fairly quiet.  We did get a C3 hole connect and I got some Corpmates to test it out.  We ran a few combat sites. 

I finally finishes CPU 5.  Omg that was painfull.  6 days of no development is terrible at under 5M SP.  Fortunately it makes my Strat amazing.  Speaking of the Strat, I found out that combat probe scanning str is half of core probes.  Felt completely foolish for not checking attributes.

Updates again soon.

1 month later


I need to post more often.  I deleted the original on accident before posting it.  Hopefully I will get it right this time.

So we have been in Irmalin for a little over a month.  We have set up a couple PoS's and a POCO.  That was a new experience, and entertaining.   I did see the issue with structure hit points.  Of course I assume a cruiser then battlecruiser probably aren't the optimal ships to use, but they are optimal for me so I do what I can.

Lets see, fought a 1v1.  Cruiser vs Cruiser.  I didn't die, and my opponent had 9x my SP.  They had T2 weapons and modules.  I had some T2 modules, but survived and made them rep enough they had to turn their scram off.   Benefit of fighting in your home system is safe spots. Anyway not dying I am not counting as a loss.  And I learned a lot.

I learn a lot from every fight.  Probably because I have a lot to learn.

Had another meetup.  Met a couple new people from different Corps.  Have a few offers, but my Corp is getting better and my corpmates are really cool when I make mistakes. So I am staying, and hoping it gets better.

Thursday, August 21, 2014

First Two Months

I started Eve two months ago.  Like most things I do, I went full steam ahead.  In that time I have listened to over 50 podcasts, read over 100 articles and made myself as knowledgeable about as many mechanics as I could.

Some I learned the hard way (lost a Condor scanning anom and a corpie asked me why I wasn't cloaked - now I cloak).  Most I got to read through the community.

I joined a corp about 2 weeks in.  They were kinda nervous as they were just wardec'd.  Partially because I may have been a spy, and partially I think because they thought I would killed.

War dec, and 2 Low sec moves across the map I am still there.  Lost some ships, but I learn from each encounter, so overall happy.

The "community" is interesting though.  A lot of the podcasters and bloggers talk about the "community" but I think they forget that any change to something affects everyone else. 

For example; Sugarkyle is a CSM focusing on Lowsec.  One of the articles posted says basically "I don't know abouy null so I don't comment much". Over at Themittani there is a similar article that says "If you don't know about Null, then you shouldn't give input".  Horse****.  If a mechanic affected Lowsec such as "No Supers in Low", it would have an affect on Nulls power projection. 

All of the different space is interconnected.  I have been playing 2 months and I can see that.  Hell the current WH distance change affects not just WH space.  I have heard/read a complaint from WH that it is harder to roll the hole to find fights.  If they get a bad system, because either a)there is no one there or b)there is a bigger enemy they want to roll it to select a different system.
So in scenario a.)they can, just may take a few min.  Scenario b.) dangerous to do.  But really the complaint is; we will have risk of opening to bigger people, when we only want to engage equal or smaller groups.  Bet the smaller groups would prefer that only equal or smaller groups could engage them.....

A lot of times people only see what is good for them.  Not the consequences of that on others. 

So to those who think you shouldn't talk about WH or Null or Low or High if you don't live there, remember it is all interconnected.   And to those who think only of their small piece, take a moment to see that you request affects other areas and probably what is good for you, isn't good for them.  

Then find the balance in it.