Showing posts with label Low Sec. Show all posts
Showing posts with label Low Sec. Show all posts

Thursday, November 19, 2015

It's been a while

So it has been nearly a year.  I took some time off for health an returned sbout 5 months ago.  I have been much more casual.

Not a lot has changed.  Some small leadership changes.  Some moons lost and retaken.  A few people moving alts/clones to a freehold.

I am looking forward to citadels.  I have a cap pilot and a T3 Cruiser.   But I still run Gilas, but I am not scared of loosing them anymore. 

While I have been casual, I am considering ramping up time to grind isk.  I would love a Medium Cit BPO when it comes out (and the rigs/module plans).

Wednesday, November 12, 2014

"Caps Hold Gate Cloak"

So hearing "Caps hold gate cloak" wasn't too strange for me.  We didn't fly Caps a lot and the rest of that sentance was normal.  But to our Cap pilots it was clearly hysterical as TS became a tide of laughter and "omg that just happened".   Phoebie certainly had an effect, and for all the pre complaints I heard from our Cap pilots, I haven't heard any recently.  They get to fly them, and that alone has outweighed any pain of Jump Fatigue.

On another note, I didn't get to my 30 items goal.  I got to 23 but also restocked a bunch of personal items.  A consistant 30 should be the norm by this weekend.  Its mostly armor/shield modules; soon to add drones and their modules.  From there not sure, maybe a weapon system.  Ships take a ton of minerals, so those will be slow, and a long way off.

Alliance/Corp; Change is the name of this game.  The Alliance has added 2 corps.  Our Corp has added 5 new members.  And It has been a welcome change.  There are people on regularly, and the word is out that I build. I have had a couple requests which is nice.

I am happy with my progress, with the corp/alliance.  So far Phoebie is a huge success.

Thursday, October 23, 2014

Goals

I set myself some goals yesterday.  Wrote them down, and will keep marching towards them.

For my main, I set a few 3 month and 6 month goals.  The 3 month goals, I want to fly Amarr Interceptors, & Stealth bombers.  I want to keep my Proph at 70k EHP, and up it to 400dps.  And I want to get to 500m.  All of these are doable.  The Frig training will take a month, and so will the Proph, so I should still have a month to play around with.  The isk goal is kinda strange.  But I have bought a lot of ships recently (up to 3 active frigs, 2 active dessie, 4 active cruisers, 3 active BC, and 1 BS).  So I am getting space poor.  I want to build back up for a bit. 

For Min, my miner/indy alt, I am 1 week from DST & BR (9 days but yea).  I just started playing with PI, finished my lastest round of BPO purchasing, and have stockpiled couple ships.  Her goals are refining all ore types in system to 3, Ice Refining to 4, and frieghters.  Can't actually fit it all as the freighter skill is a couple days over but the 6 month is a JF.  Again I have an isk goal for her 3B.   This is because of course I am going to need a lot to get a JF and this is a part way point. The last piece is reducing the station tax (either through a POS or through standing).

I finish my degree in 8 months.  Part of these goals are because of when I am done with school, I want options of what to do.  And I want to have and provide Logistic services for me and the corp.

Tuesday, October 21, 2014

Growing, Large Alliances stop by,

Two parts of growing really.  The Corp is growing, and my toons are growing.  Both in significant ways.

We are growing, we added 4 more active pilots.  The Anoms in system are now regularly cleared in groups and we have been expanding next door.  This is awesome!! 

We have always had BL in the area.  Kadeshi move 15-20 supers in a while back.  Now we have 50-80ish N3 in Gehi.  And a guy from TEST shot at our DST.  Only 1 TEST guy so we invited him to leave. 

Hmm what else, learned a bit more about T2 and PI.  One of the people that show to our local meetup is a WH guy and walked me through it.  T2, I have chosen to focus on specific things.  About 5 items really, mostly Armor/Drone items.  Outside of that I will dabble in other things only if I have time.  I have heard there is going to be return of some datacores on failure come Pheobie.  So no invention will happen before then. Minerva is a little over 1 week from flying a DST or BR.  Omg, soo looking forward to that. Next project is to figure out what area to supply to. 

Flying a Prophecy fairly regularly atm.  Good ship, and I like that I can use either missles or guns.  I need some drone skills, but I am all caught up on my Fleet reqs, so that and interceptors are next on Moars list.

Wednesday, October 1, 2014

Oceanus, Consolidation, and Supers

First Oceanus is out.  Nerf to missle damage was irritating, but not too worrisome.  The Industry Interface can be resized (a little) which is nice.  Hopefully that will continue to be worked on.

The active members of the Corp consolidated into another corp in the alliance.  This is a positive change, and things are workibg better.  Having your CEO log in once a month for an hour was terrible.

Still no one can give me a better answer on why Supers are allowed in Low, but can't be produced there other than - "to give SoV Null something".  Terrible answer, the power difference is so significant between Supers and regular Caps what that answer really means is "to let SoV Null bully everyone else if they want too".  I guess I will figure out a way to propose it to CCP. 

Monday, September 29, 2014

Read the SoV Null agreement.

Not bad, I can see the value of occupqncy SoV.

However the affect on Low Sec is what concerns me.  I would like LS to be able to accomidate 50 - 100 people as well.  It would make Low a lot more attractive and give places for smaller corps to grow. 

Speaking of growing in Low Sec.  There is a fundamental flaw in Ship Construction.  Super Capitals can enter (and over a dozen did last Friday) but they can't be built there.   It really should be "Ships can be built where they can be flown".  I don't really care which way it goes, either add Super construction to Low, or remove Supers from Low, but it makes logical sense that either they are allowed or not. 

Lets see, other than a bunch of Supers jumpibg into system things were fairly quiet.  We did get a C3 hole connect and I got some Corpmates to test it out.  We ran a few combat sites. 

I finally finishes CPU 5.  Omg that was painfull.  6 days of no development is terrible at under 5M SP.  Fortunately it makes my Strat amazing.  Speaking of the Strat, I found out that combat probe scanning str is half of core probes.  Felt completely foolish for not checking attributes.

Updates again soon.

1 month later


I need to post more often.  I deleted the original on accident before posting it.  Hopefully I will get it right this time.

So we have been in Irmalin for a little over a month.  We have set up a couple PoS's and a POCO.  That was a new experience, and entertaining.   I did see the issue with structure hit points.  Of course I assume a cruiser then battlecruiser probably aren't the optimal ships to use, but they are optimal for me so I do what I can.

Lets see, fought a 1v1.  Cruiser vs Cruiser.  I didn't die, and my opponent had 9x my SP.  They had T2 weapons and modules.  I had some T2 modules, but survived and made them rep enough they had to turn their scram off.   Benefit of fighting in your home system is safe spots. Anyway not dying I am not counting as a loss.  And I learned a lot.

I learn a lot from every fight.  Probably because I have a lot to learn.

Had another meetup.  Met a couple new people from different Corps.  Have a few offers, but my Corp is getting better and my corpmates are really cool when I make mistakes. So I am staying, and hoping it gets better.